Puppet Mark
EffectPuppet Mark is a Mark effect specific to Puppet's kit, applied through its Marionette's Gaze passive. Marked enemies take 20% increased incoming damage for as long as the mark persists, making it a damage-amplification tool rather than a direct damage source.
Puppet Mark can stack up to 3 times per enemy and is applied by Puppet (Telekinetic) and its base form Puppet, with a 10 second cooldown per applier.
Details
How Puppet Mark works
Puppet Mark is a persistent effect applied to enemies through Puppet's Marionette's Gaze passive. While marked, an enemy takes 20% increased incoming damage from all sources, not just from Puppet itself, which makes it valuable for boosting an entire team's damage output on a marked target.
The mark can be applied up to 3 times per enemy, and each application runs on its own 10 second cooldown from the applying unit.
Units that apply Puppet Mark
Puppet Mark is applied by Puppet (Telekinetic) and Puppet. Since the mark boosts incoming damage from any source, pairing a Puppet Mark applier with high-damage units elsewhere on the field is the main way to get value out of the effect.
FAQ
What does Puppet Mark do in Anime Expeditions?
Puppet Mark is applied by Puppet's Marionette's Gaze passive and causes marked enemies to take 20% increased incoming damage from all sources.
Which units apply Puppet Mark?
Puppet (Telekinetic) and its base form Puppet both apply Puppet Mark, since it is part of that unit's specific kit.
Can Puppet Mark stack?
Yes, Puppet Mark can be applied up to 3 times per enemy, though the exact scaling of stacked marks depends on Puppet's kit.
Does Puppet Mark deal damage directly?
No. Puppet Mark increases the damage an enemy takes from other sources rather than dealing damage on its own, unlike Crimson Mark which detonates for direct damage.
Other mechanics
Source-checked
Extracted from Anime Expeditions client data and community wiki. updated · GuideDex staff. Report a correction.