Commander
ModifierCommander is an Enemy Modifier that turns the affected enemy into a buffing unit for its own side. Enemies within 5 range of a Commander gain +20% movement speed and +20% health.
Because the buff radiates outward to nearby enemies rather than only affecting the Commander itself, killing the Commander unit first before it can buff a large group is usually the more efficient priority target.
Details
How Commander works
Any enemy within 5 range of a Commander-modified enemy gains +20% movement speed and +20% health for as long as it stays in range. This lets the Commander effectively strengthen an entire cluster of enemies rather than just itself.
Because both the speed and health buffs apply simultaneously, a group buffed by Commander both advances faster and takes longer to kill, compounding the difficulty of clearing that wave compared to an unbuffed group of the same size.
How to play around Commander
Focusing damage on the Commander unit itself, or on isolating and killing enemies before they enter its 5 range aura, limits how many enemies benefit from the buff at once. Crowd-Control effects that pull enemies out of formation can also reduce how many targets stay within Commander's range.
FAQ
What does Commander do in Anime Expeditions?
Commander is an Enemy Modifier that grants nearby enemies within 5 range +20% movement speed and +20% health.
How large is Commander's buff range?
5 range from the Commander-modified enemy. Any enemy inside that range receives the speed and health buff.
Should I prioritize killing the Commander enemy first?
Generally yes, since removing the Commander stops the ongoing buff to any enemies still in its range, reducing the collective speed and health of the rest of the group.
Other mechanics
Source-checked
Extracted from Anime Expeditions client data and community wiki. updated · GuideDex staff. Report a correction.