Cage
ModifierCage is an Enemy Modifier that reaches out from the enemy side to directly shut down a player unit. It picks a random unit on the field and cages it, disabling that unit's attacks, passives and abilities for as long as the cage lasts.
Unlike most Enemy Modifiers, which affect how the enemy itself behaves, Cage is unusual in that it directly neutralizes one of the player's own units, making it one of the more disruptive modifiers to plan around.
Details
How Cage works
Cage selects a random unit on the field and disables that unit entirely, blocking its attacks, passives and abilities until the cage is removed. Because the target is chosen at random, no single unit can be reliably protected from being caged just by positioning.
This makes Cage function as a temporary loss of a unit slot on the field, effectively shrinking a player's active roster for as long as the caged unit remains locked down.
How to play around Cage
Since Cage can hit any unit at random, spreading damage output across multiple strong units rather than relying entirely on one key carry reduces how much a single Cage application can swing a wave. A roster with several units capable of carrying on their own is more resilient to losing one unit to Cage than a roster built around a single standout.
FAQ
What does Cage do in Anime Expeditions?
Cage is an Enemy Modifier that picks a random player unit on the field and disables its attacks, passives and abilities.
Can I choose which unit gets caged?
No, Cage selects a target at random from the units currently on the field, so no specific unit can be guaranteed protection from it.
How do I minimize the impact of Cage?
Build a roster with more than one strong damage dealer so that losing a single unit to Cage does not remove your entire offense for the duration of the effect.
Other mechanics
Source-checked
Extracted from Anime Expeditions client data and community wiki. updated · GuideDex staff. Report a correction.