MythFall Wiki
LiveMythFall is an open-world MMO action RPG on Roblox by Cosmos Games, founded by the YouTuber GhostInTheCosmos. It launched free on July 10, 2026 on PC and mobile, following an early-opening period that was limited to a tutorial and the AFK World.

Watch out for fakes
Note: this wiki covers MythFall by Cosmos Games on Roblox (official place ID 121542246511405). It is not related to the 2D bullet-hell MMO also named Mythfall (mythfall.com), and beware of copycat experiences on Roblox using the same name.
A second Roblox clone is circulating around launch: an experience titled 'MYTHFALL' published by a group spoofing the developer's name ('GamesInTheCosmos' - an imposter riff on GhostInTheCosmos/Cosmos Games) and offering a different genre entirely. Do not trust the name or the group name alone - the only real MythFall is place ID 121542246511405 by Cosmos Games.
Browse the database
Codes
Tested in-game, per-code status
Races
All rollable races with rarity odds and full trait lists - documented from in-game UI.
Currencies
MythFall's currencies and premium shop - Astral Shards, Gold, boosters and bundles with exact prices.
Systems
Core game systems: combat and controls, attributes, customization, mastery, world structure and the developer roadmap.
Bosses
Boss encounters documented from official footage and pre-release coverage - phases, movesets and story context, verified in-game from launch day.
Weapons
All 31 weapons with rarity, damage, speed, range, class and posture damage - extracted directly from game data.
Armor
80 armor pieces with HP, defense, ether, set bonuses and acquisition sources.
Materials & Consumables
Crafting materials, consumables, upgrade tokens with drop sources.
Enemies
29 enemy templates + 67 spawn variants - HP budgets, movesets, drop tables and boss phases.
Quests
30 questlines + 6 individual quests with objectives, rewards and prerequisites.
Dungeons
6 procedural dungeons with room pools, difficulty scaling and boss encounters.
Stages
7 progression stages tied to the story timeline.
Achievements
7 achievements with unlock conditions and rewards.
NPCs
24 non-playable characters across Chapter 1's zones - quest givers, rescued captives, hostile factions and background townsfolk, with their zones, quest scenes and questline ties.
Guides
About MythFall
Combat is skill-based in the souls-like mold: blocking and parrying (hold F), dodging (Q), lock-on targeting, and a poise/stagger system where filling an enemy's stagger bar opens a window for heavy damage. Progression runs through three combat disciplines - weapons, magic and fighting styles - each with its own mastery track that unlocks abilities as you use it.
Characters start by rolling a race with weighted rarities - from the common Human to the 0.5% Mythic Nephilim - and allocating attribute points across Defense, Ether, Magic, Weapon and Fighting Style. This wiki documents the race odds and traits from in-game UI evidence, most of which is not published anywhere else yet.
Frequently asked
Is MythFall out yet?
Yes - MythFall launched free on July 10, 2026 on PC and mobile, after several earlier date slips (June 5, June 26, July 3). The game is live now; this wiki is being verified in-game from launch day onward.
Is MythFall free to play?
Yes. The game page is free, and the July 10 release is a free launch on PC and mobile. Console support has been framed by the developers as a later expansion.
What is the AFK World in MythFall?
The AFK World is a zone where you passively stack rewards - race rerolls and Astro Shards - while idle. It ran through the early opening and carries into the full release, so idle time keeps building your account up.
Does MythFall have codes?
Yes - seven codes are circulating and, now that the game is live, the in-game redemption UI is open. See our codes page for per-code, verified-in-game status.
What races are in MythFall?
Documented so far: Human (Common), Druid (Rare, 20%), Minotaur (Epic, 10%), Duskborn (Legendary, 2.5%) and Nephilim (Mythic, 0.5%) - the official early-access announcement confirms exactly five races. The July 10 launch rebalanced the rarity ladder: Druid dropped from 24% to 20% and Duskborn from 5% to 2.5%, both re-verified from the live Race Information UI. Human, Minotaur and Nephilim odds are being re-checked on the launch build. Note also that two creators read the Mythic roll as 1% on video while our UI capture shows 0.5%.
Official links
Data status: race odds, traits and attribute data on this wiki are documented from in-game UI evidence captured during the early opening (July 2026). Boss, weapon and location databases will be built out from launch day onward - unconfirmed content is never published as fact.