Missions
Missions are one of VV: Ultimatum's repeatable content loops: you take an objective, clear it, and collect the reward. What sets them apart is the modifier system - missions can roll random extra conditions on top of the base objective, with community-documented examples including "take no damage" and "don't use skills" (283-star starboard post, June 2026).
Missions are also a PvP surface: mission invasions are one of the game's PvP-enabled realms, and community reports note that invader spawns (and the rolled modifiers) remain active even after the mission objective is completed - staying live until you actually leave, which regularly catches players who linger after finishing.
This page is community-documented and pending verification; the full modifier list is not yet documented.
Details
Mission modifiers (community-documented)
Missions can roll random modifiers that constrain how you complete the objective. The two community-documented examples (283-star post, June 2026) are "take no damage" and "don't use skills". The full modifier pool has not been documented yet - treat these as a sample, not a list.
Invader spawns outlast the objective
Community reports note that completing the mission objective does not shut the mission down: invader spawns and the rolled modifiers stay active until you leave. If you finish the objective and stay to loot or idle, you can still be invaded - and a "take no damage" modifier can still be failed. Pending verification.
Missions in progression
Missions also feed other systems: video documentation on the Arrancars & Hollows page records that mission NPCs count as kills for Vasto Lorde progress, making low-class missions the fast route through "Primal Urges Part 2".
FAQ
What modifiers can missions have?
Community-documented examples (June 2026): "take no damage" and "don't use skills". The full modifier list is not yet documented; pending verification.
Do invaders stop spawning once the mission objective is done?
No - community reports say invader spawns (and the mission modifiers) stay active after completion until you leave the mission.
Are missions worth farming for Hollow evolution?
Yes - mission NPCs count as kills for Vasto Lorde progress (video-documented), so low-class missions are the community's recommended fast route.
Other systems & progression
Source-checked
Community-documented from Discord starboard posts (June 2026); modifier list and invader behavior pending in-game verification. updated · GuideDex staff. Report a correction.