Panther
The Panther hits harder than most standard hollows - medium health but medium-high damage - and pairs feline melee with a ranged cero, making it one of the aberrant-style threats that punish careless approaches. Pounce closes distance for medium damage and medium posture damage, and the Mouth Cero covers the gap you leave when you retreat, with identical medium/medium numbers.
Its basic Slash string only swings twice, dealing low damage with low-medium posture damage. Everything in the kit - Pounce, Mouth Cero and Slash alike - is parryable, blockable and dodgeable, so the Panther has no true guard-bypass; its danger comes purely from its damage numbers when something does land.
Documented drops are the Fur Pelt (shared with Bears) and the Panther's Claw, both hollow parts used in crafting. The community source does not record where Panthers spawn or how quickly they return, so location details await in-game verification.
Details
Moveset
Pounce: parryable, blockable, dodgeable - medium damage, medium posture damage. Mouth Cero: parryable, blockable, dodgeable - medium damage, medium posture damage at range. Slash: basic two-hit m1 string - parryable, blockable, dodgeable, low damage with low-medium posture damage.
Gallery
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FAQ
What does the Panther drop?
The Fur Pelt (also dropped by Bears) and the Panther's Claw, both hollow parts listed in the community's materials documentation.
Is any Panther attack unblockable?
No - all three documented moves are parryable, blockable and dodgeable. The Panther's threat is its medium-high damage, not defense bypassing.
Other enemies
Source-checked
Compiled from community documentation and cross-checked sources; values pending in-game verification. updated · GuideDex staff. Report a correction.