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Syndicate Hideout

verified 2026-07-17 · MythFall dungeons

Syndicate Hideout is Mythfall's Act 2 dungeon (level 40-50) - a single scripted room run across 7 waves that pushes through the Syndicate's base and ends in back-to-back boss fights against the Syndicate Leader and Chimera.

The dungeon is one large scripted room (act_2_dungeon, flagged _stage: true) rather than a procedural room pool, requiring level 40 to enter and scaling for 1-4 players across a level_range of 40-50. Barriers lower or tween open as each wave clears, and the run is tracked by the signal dungeon_completed/act_2_dungeon.

Waves 1 through 5 fight through Syndicate rank-and-file - Axe, Shortsword and Greatsword variants whose spawn counts scale with party size (1/2/2/2 and similar per-player brackets) - alongside a Goat, a Serpent pack that escalates into a Great Serpent, and a Lion pack that escalates into a Lion Monarch elite and a Syndicate Officer. Two cutscenes interrupt the advance: Syndicate members shouting 'We're under attack!' at wave 2, and 'How did they get this far into our hideout!' at wave 5.

Wave 6 tweens open a set of double doors into the Syndicate Leader boss fight, introduced by his line 'You're the one who stopped our attack on the village. This time, I'll show no mercy!' Wave 7 follows immediately with the Chimera boss fight - its intro dialogue is a genuine lore beat straight from client data: Chimera says it senses 'the same Ether' in the player as in 'the other Deities' and vows to bring them before its master. Clearing wave 7 opens a boss chest with tiered material rewards (common 45 / rare 35 / epic 15 / legendary 5 weight), 100 gold, 8 material rolls, two upgrade-shard chances and a 12% chance at the Twin Fangs weapon, before teleporting the player back to the hideout's entrance.

Details

RegionSyndicate Hideout, Act 2
Recommended level40-50 (requires level 40 to enter)
Room pool1 scripted room, 7 waves
Party size1-4 players
Boss encounterSyndicate Leader (wave 6) into Chimera (wave 7) - back-to-back double boss
Notable dropTwin Fangs weapon - 12% chance from the boss chest
Completion signaldungeon_completed/act_2_dungeon

Wave-by-wave

Wave 1

'Join the battle': Syndicate Axe, Shortsword and Greatsword mixed group, counts scale with party size

Wave 2

cutscene 'We're under attack! Take them out!', then Syndicate Greatsword/Axe plus an Alpha Goat and a Serpent

Wave 3

a Great Serpent leads a scaling pack of regular Serpents

Wave 4

scaling Syndicate Greatswords alongside a Lion pack

Wave 5

cutscene 'How did they get this far into our hideout! Attack!', then a scaling Lion pack, a Lion Monarch elite and a Syndicate Officer

Wave 6

door-tween gate, cutscene 'You're the one who stopped our attack on the village...', boss fight: Syndicate Leader

Wave 7

cutscene with Chimera ('I sense the same Ether in you as I do in the other Deities'), boss fight: Chimera, followed by the boss chest and teleport back to the entrance

Boss chest rewards

Material tier weights: common 45, rare 35, epic 15, legendary 5 (legendary capped at 1 roll), across 8 material rolls plus 100 gold.

Upgrade shard chances: 20% common upgrade shard, 10% rare upgrade shard.

Gear chance: 12% Twin Fangs.

Scaling

Dungeon time-to-kill targets by difficulty (Normal / Elite / Boss mob): Normal mode 20s / 60s / 300s, Hard mode 15s / 45s / 240s, Nightmare mode 10s / 30s / 180s, Insanity mode 5s / 15s / 120s.

Party scaling: Dungeon-tagged enemies scale by 0.7x per player above the base of 1; Boss-tagged encounters (Syndicate Leader, Chimera) scale by 0.8x.

FAQ

What level do I need for the Syndicate Hideout?

Level 40 is required to enter; the dungeon's level_range is 40-50.

Who are the bosses in the Syndicate Hideout?

Two, fought back-to-back: the Syndicate Leader at wave 6, then Chimera immediately at wave 7.

What can I get from the Syndicate Hideout boss chest?

Gold, 8 material rolls weighted by rarity (common through legendary), two upgrade-shard chances, and a 12% chance at the Twin Fangs weapon.

Other dungeons

Source-checked

Extracted from Mythfall client data (dungeons.json + enemy_formulas + enemies-enriched.json). updated · GuideDex staff. Report a correction.