MythFall Quests
36 entries30 questlines + 6 individual quests with objectives, rewards and prerequisites.
A Note for Ronan
A Note for Ronan is an Act 2 questline (recommended level 25) closing out the village-crisis arc by returning to Ronan with the villagers' thanks and a personal note.Ambush the Syndicate
Ambush the Syndicate is an Act 2 questline (recommended level 30) where the player ambushes a Syndicate officer at a river-crossing rendezvous to extract their hideout's location.Audience with the Mayor
Audience with the Mayor is the Act 4 opener where the player travels to Upper Kallos Town to meet with the mayor.Back to the Village
Back to the Village is an Act 2 main-story questline (recommended level 22) where the player returns to check on Agros Village after a recent Syndicate raid.Blacksmith and Vendor Shop
Blacksmith and Vendor Shop is the Act 2 opener (recommended level 8) introducing Ronan, Knight Commander of Kallos Kingdom, who urges the player to gear up for the fight ahead.Campfires
Campfires is an Act 2 questline (recommended level 24) where the player locates and eliminates scattered Syndicate encampments in the forest, reported by Sally.Cultists' Camp
Cultists' Camp is an Act 3 questline (recommended level 50) where the player confronts the Chorus Cultists' leader and obtains the first Heartwood Key fragment.Darian & Lia
Darian & Lia is an Act 3 questline (recommended level 51) where the player escorts two rescued siblings safely back to Kallos Town.Defeat Enemies
Defeat Enemies is one of Mythfall's Mission Board quest types: a group of Ravine enemies is spawned in a zone and the player must defeat a set number of them to complete the mission.Defeat Target
Defeat Target is one of Mythfall's Mission Board quest types: a single Elite enemy is spawned in a defined radius and must be defeated to complete the mission.Defend Area
Defend Area is one of Mythfall's Mission Board quest types: the player holds off three escalating enemy waves targeting a defended NPC, then escorts them along a set path.Earth Golem's Heart
Earth Golem's Heart is an Act 3 questline (recommended level 54) where the player recovers a pristine Earth Golem heart to unlock a stone mechanism.Enter the Bloom Gate
Enter the Bloom Gate is the Act 3 questline where the player opens the Bloom Gate and enters The Amphitheatre to face the deity behind the corruption.Escort NPC
Escort NPC is one of Mythfall's Mission Board quest types: the player defends an NPC through three escalating enemy waves, then escorts them safely along a set path.Golem Investigation
Golem Investigation is an Act 3 questline (recommended level 53) tracking down leads on the Earth Golems' secret in Chorus Grove.Help the Village
Help the Village is an Act 2 questline (recommended level 23) sending the player into the northwest forest to drive off Syndicate forces still harassing travelers.Infiltrate the Syndicate Camp
Infiltrate the Syndicate Camp is an Act 2 questline (recommended level 27) where the player infiltrates a newly discovered Syndicate camp on a forest cliff to interrogate survivors.Into Chorus Grove
Into Chorus Grove is the Act 3 questline (recommended level 46) where the player ventures into Chorus Grove to find Kenton, unlocking the region.Investigate Victims
Investigate Victims opens Act 3, sending the player to investigate what is happening to the victims of Chorus Grove.Journey to Kallos Kingdom
Journey to Kallos Kingdom is the Act 1 questline (recommended level 8) where the Knight Commander escorts the player from the village to Kallos Town, unlocking the Forest, Kallos Outskirts, and Kallos Kingdom regions.Kallos Island Mission Board
The Kallos Island Mission Board is the regional configuration for Mythfall's Adventurer's Guild mission system, mapping the Defeat Enemies (Kill Count) and Defeat Target (Elite Target) quest templates onto specific areas of Kallos Desert and Kallos Forest.Mission Boards
Mission Boards is the Act 2 questline (recommended level 15) that introduces the Adventurer's Guild and its repeatable, strength-scaling mission board system in Kallos Kingdom.Prepare for Chorus Grove
Prepare for Chorus Grove is an Act 3 questline (recommended level 45) where the player buys Clarity Potions to safely enter Chorus Grove.Prologue
Prologue is the Act 1 story opener in which the Guardian and Iysa are reborn after The Fall, the cataclysm caused by Helel, with no memory of their past.Raid the Hideout
Raid the Hideout is the Act 2 climax questline where the Knight Commander rallies the knights for a final assault on the Syndicate's hideout, hidden in an ancient forest sewer system.Return to Kallos Town
Return to Kallos Town closes Act 2's Syndicate arc after the raid on the hideout, acknowledging the mission is incomplete since the kidnapped daughter was never found.Save the Village
Save the Village is the Act 1 questline (recommended level 6) where the player defends Agros Village from a Syndicate attack, unlocking the village as an explorable region.The Alpha Threat
The Alpha Threat is an Act 2 side questline (recommended level 15) sending the player to eliminate Corrupted Alpha Goats outside Kallos Kingdom.The Amphitheatre
The Amphitheatre is the Act 3 climax questline and dungeon (level 60-70) where the player enters The Amphitheatre and defeats Pan, the Deity of the Wild.The Dancer of Bloom
The Dancer of Bloom is an Act 3 questline where the player confronts the Dancer of Bloom at the Bloom Gate and obtains the final Heartwood Key fragment.The Earth Golems
The Earth Golems is an Act 3 questline (recommended level 52) where the player defeats Earth Golems guarding the second Heartwood Key fragment.The Fanged Threat
The Fanged Threat is an Act 2 side questline (recommended level 21) sending the player to eliminate corrupted serpents southwest of Kallos Kingdom, including a larger serpent boss.The Horned Threat
The Horned Threat is an Act 2 side questline (recommended level 10) sending the player to eliminate Corrupted Goats outside Kallos Kingdom.Tutorial
Tutorial is Mythfall's opening questline (Chapter 0, Act 0), teaching core combat and movement before the Guardian's story begins at Act 1.Waves
Waves is one of Mythfall's Mission Board quest types: the player survives three escalating enemy waves spawned around them, with no escort or fixed target.Worshippers' Camp
Worshippers' Camp is an Act 3 questline (recommended level 48) where the player speaks with Kenton and the Chorus Worshippers about the forest's deity.