Mysterious Stranger (Him)
Tier 2Mysterious Stranger (Him) is the melee half of the game's phantom-companion pair. Whenever you deal physical melee damage, there is an 8 percent chance the mysterious stranger steps in to aid you, on a 30-second cooldown. The flavor mirrors his counterpart: "When the wind whistles, you know he's there."
The sibling charm, Mysterious Stranger (Her), provides the identical assist for ranged kido damage - the pair effectively lets every archetype buy the same lottery ticket with whichever damage type they already deal. For melee builds the trigger math is friendly: basic attack strings generate many rolls per fight, so the 30-second cooldown, not the 8% chance, is usually the limiting factor for how often he shows up.
With no documented drawback, it is a low-commitment value pick for any physical build holding a spare Tier 2 Notch. It requires Level 10, weighs 0 wt., and is documented as found in Hueco Mundo; no boss or vendor source is documented in current community documentation.
Traits
Details
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FAQ
What triggers Mysterious Stranger (Him)?
Dealing physical melee damage - each hit has an 8 percent chance to summon the stranger's aid, on a 30-second cooldown.
Can you run both Mysterious Stranger charms?
They are separate Tier 2 charms with separate triggers (melee vs ranged kido). Documentation does not note any restriction on wearing both, but each costs its own Notch space.
Other spirit charms
Source-checked
Compiled from community documentation and cross-checked sources; values pending in-game verification. Stats transcribed from the in-game charm card. updated · GuideDex staff. Report a correction.