Mysterious Stranger (Her)
Tier 2Mysterious Stranger (Her) borrows one of gaming's classic companion mechanics: a phantom ally who occasionally joins your fight. Whenever you deal ranged kido damage, there is an 8 percent chance the mysterious stranger appears to aid you, on a 30-second cooldown. The flavor line keeps her mythic: "When the wind whistles, you know she's there."
This is the kido-side version of a paired set - Mysterious Stranger (Him) offers the identical 8% assist for physical melee damage instead. Choosing between them is purely a question of which damage type your build actually spams: every ranged kido hit is a lottery ticket here, so high-frequency casters roll the dice far more often than burst mages.
The assist is free damage with no documented drawback, making the charm an easy fit for any kido-focused build with a spare Tier 2 Notch. It requires Level 10, weighs 0 wt., and is documented as found in Hueco Mundo; no boss or vendor source is documented in current community documentation.
Traits
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FAQ
What is the difference between the two Mysterious Stranger charms?
The trigger: (Her) rolls its 8% assist chance on ranged kido damage, while (Him) rolls on physical melee damage. Both share the 30-second cooldown.
How often can the stranger appear?
Each ranged kido hit has an 8 percent chance, limited by a 30-second cooldown between appearances.
Other spirit charms
Source-checked
Compiled from community documentation and cross-checked sources; values pending in-game verification. Stats transcribed from the in-game charm card. updated · GuideDex staff. Report a correction.