Lizard's Spirit
Tier 2Lizard's Spirit is passive insurance with a long memory. When your health falls below 50%, the charm automatically heals you for 7.5%, on a 9-minute cooldown. The flavor line explains the reptilian logic: "Shed some skin, regenerate some health."
The design is entirely hands-off - no trigger to time, no condition to play around. Its defining number is the cooldown: nine minutes is one of the longest cycles documented on any charm, so the heal arrives roughly once per extended play session segment rather than once per fight. The 7.5% it returns will not turn a losing duel, but it quietly refunds chip damage between encounters and can be the margin in a close second fight.
That profile suits mission runners and explorers who chain encounters back-to-back and value any autonomous sustain, more than duelists looking for combat-relevant healing. It requires Level 17 - a slightly higher gate than most Tier 2 charms - and weighs 1 wt. Its zone and drop or vendor source are not documented in current community documentation.
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Details
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FAQ
How often does Lizard's Spirit heal?
Once per 9 minutes - the 7.5% heal fires automatically the first time your health drops below 50% after the cooldown ends.
Is Lizard's Spirit good for PvP?
Marginally - 7.5% once per nine minutes rarely decides a duel. It is better suited to long PvE sessions where free passive sustain accumulates value.
Other spirit charms
Source-checked
Compiled from community documentation and cross-checked sources; values pending in-game verification. Stats transcribed from the in-game charm card. updated · GuideDex staff. Report a correction.