Defeat Enemies
Defeat Enemies (internal template ID template_defeatenemy) is a generic Mission Board template. Its script spawns 3 Ravine-type enemies within a 10-stud radius zone at a fixed position, shows an objective banner labeled "DefeatEnemies", then requires 5 total enemy deaths to complete — implying enemies respawn or reinforce within the zone rather than being a strict 3-and-done kill count. Base reward: 100 XP; base level requirement: 0.
This is the "kill count" quest type referenced in the handoff's Mission Board summary. In the Kallos Island Mission Board configuration, it underlies the "kill_count" mission category — see the Kallos Island Mission Board entity for the specific Kallos Desert and Kallos Forest areas where it spawns.
Details
How it works
1. zonespawn_mob — spawns 3 Ravine-type enemies within a 10-stud radius zone at a fixed position.
2. The game shows the objective UI banner "DefeatEnemies".
3. enemy_died — requires 5 total enemy deaths in the zone to progress (more than the 3 initially spawned, implying respawns/reinforcements).
4. quest_completed — the mission is marked complete.
FAQ
How many enemies do you need to kill in a Defeat Enemies mission?
5, even though only 3 Ravine enemies are spawned initially in the template data — suggesting the zone reinforces as you fight.
What is the base reward for Defeat Enemies?
100 XP, with no level requirement recorded on the base template.
Other quests
Source-checked
Extracted from Mythfall client data (quests.json quest-type templates + Kallos Island mission board configuration). updated · GuideDex staff. Report a correction.