Escort NPC
Escort NPC (internal template ID template_escortnpc) is a generic Mission Board template combining wave defense with an escort. Its script first spawns 3 waves of Elite and Ravine enemies scaling from 3 to 7 total per wave (delayed 0s, 10s and 15s apart), targeting the escort NPC, then moves that NPC along a 3-point path before completing. Its base rewards field is recorded as 0 currency / 0 XP / no items, unlike the other combat templates.
The handoff's data notes list Escort as one of the four named Mission Board mission types (alongside Defeat Target, Waves and Defeat Enemies). In the extracted data, this template's stage script is byte-for-byte identical to Defend Area's — same three-wave enemy composition and the same 3-point escort path — suggesting the extraction captured both at a shared/default configuration rather than genuinely distinct scripted content.
Details
How it works
1. wavespawn_mob — 3 waves target the escort NPC: wave 1 (1 Elite + 3 Ravine, 3 total), wave 2 (2 Elite + 5 Ravine, 5 total, +10s delay), wave 3 (3 Elite + 7 Ravine, 7 total, +15s delay).
2. escortspawn_mob — the NPC then moves along a 3-point path.
3. quest_completed — the mission is marked complete once the NPC reaches the end of the path.
FAQ
What do you defend in an Escort NPC mission?
An escort NPC, through 3 waves of Elite and Ravine enemies scaling up to 7 per wave, before guiding them along a set path.
Does Escort NPC give a base reward?
The extracted template shows 0 currency, 0 XP and no items — likely because actual rewards are set per mission instance rather than on the base template.
Other quests
Source-checked
Extracted from Mythfall client data (quests.json quest-type templates + Kallos Island mission board configuration). updated · GuideDex staff. Report a correction.