Spirit City Act 2
Spirit City Act 2 is the second of three Spirit City raids, using the same 15-wave, roughly 300-enemy structure as Act 1 but closing with Silver Serpent instead of Glam Reaper. The wave list opens with 7x Soul Reaper and 9x Soul Footsoldier, thickens to 14x Soul Footsoldier and 5x Soul Reaper by the midpoint, and finishes with 15x Soul Reaper, 10x Soul Footsoldier, and 1x Crimson Fang backing up the boss.
The enemy modifier set shifts slightly from Act 1: Immunity, Tank, and Sprinter carry over, but Bulwark is swapped for RetaliationCounter, which stuns nearby units once the enemy carrying it has taken enough hits. That makes burst single-target damage safer than repeated light hits when a RetaliationCounter enemy is in the current wave.
Every clear pays the same flat 125 Gems, 125 Gold, 145 Player EXP, and 1000 Unit EXP as the other two acts, plus 2 copies of a Spirit City food item and 15 Raid Tokens (and 15 Spirit City Tokens), a step up from Act 1's 10. What sets Act 2 apart is its unit drop: alongside a 3% no-pity Sword item chance, this act carries a 5% chance with a 20-clear pity counter to drop the Ichigo unit outright, making it the only reliable farm source for that specific unit rather than pulling for it through the gacha banners.
Details
Wave breakdown
Wave 1 opens with 7x Soul Reaper, 9x Soul Footsoldier.
By the midpoint, wave 8 of 15 throws 14x Soul Footsoldier, 5x Soul Reaper at the field.
The final wave caps the act with 15x Soul Reaper, 10x Soul Footsoldier, 1x Crimson Fang, with Silver Serpent anchoring the push.
Farm efficiency
Gem and Gold income per clear matches Act 1 exactly, so the deciding factor for running Act 2 in rotation is its unique unit drop. A 5% chance with a 20-clear pity means a team farming this act consistently is guaranteed the Ichigo unit within 20 clears at the latest, which is a meaningfully faster and more predictable path to that unit than relying on Standard Banner pulls.
FAQ
What is the boss of Spirit City Act 2?
Silver Serpent closes out the act, appearing in the final wave alongside a full spawn of Soul Reapers, Soul Footsoldiers, and a Crimson Fang elite.
Can I get the Ichigo unit from Spirit City Act 2?
Yes. Act 2 carries a 5% drop chance for the Ichigo unit itself on every clear, with a 20-clear pity counter guaranteeing the drop if it has not appeared naturally by then.
How much does Spirit City Act 2 pay per clear?
A flat 125 Gems, 125 Gold, 145 Player EXP, 1000 Unit EXP, 2 Spirit City food items, and 15 Raid Tokens plus 15 Spirit City Tokens, the same base reward structure as the other two Spirit City acts but with a higher token payout.
What enemy modifiers appear in Spirit City Act 2?
Immunity (cannot be stunned, slowed, or otherwise crowd controlled), Tank (trades speed for a larger health pool), Sprinter (trades health for a large burst of movement speed), and RetaliationCounter (stuns nearby units once it has taken enough hits).
Other maps
Source-checked
Extracted from Anime Expeditions client data (maps.json, stage-drops.json, enemy-modifiers.json). updated · GuideDex staff. Report a correction.