Glam Reaper
EliteGlam Reaper anchors Spirit City Raid Act 1, set in a city of the dead patrolled by soul reapers and their captains. The act runs 15 waves and roughly 300 total enemy spawns, opening with 7x Reaper, 9x Soul Footsoldier in wave 1 and building through 14x Soul Footsoldier, 5x Reaper at the midpoint to a final wave of 15x Reaper, 10x Soul Footsoldier plus 1x Crimson Fang (Elite) and Glam Reaper itself.
Unlike Story stages, Spirit City Raid only runs on Hard difficulty, so there is no Normal fallback while a team gears up. Enemies in this act can carry the Immunity, Tank, Sprinter, Bulwark modifiers: Immunity (cannot be stunned, slowed, or otherwise crowd controlled); Tank (trades speed for a larger health pool); Sprinter (trades health for a large burst of movement speed); Bulwark (turtles behind a periodic defensive window that blunts incoming hits).
Clearing Spirit City Act 1 pays a flat 125 Gems, 125 Gold, 145 Player EXP, 1000 Unit EXP, 2x Spirit City food item, 10 Raid Tokens, 10 Spirit City Tokens on every clear, and carries a chance at Ichigo's equipment (5% chance, 20-clear pity) and Kenpachi's equipment (5% chance, 20-clear pity), plus a Sword item at 2.5% with no pity. Glam Reaper is classified as an Elite-type enemy in the Anime Expeditions Enemy Index despite closing out this act, distinguishing it from the true Boss-type closers of Act 2 and Act 3.
Details
Where Glam Reaper Appears
Glam Reaper closes out Spirit City Raid Act 1, appearing only in that act's final wave alongside a full spawn of Reaper, Soul Footsoldier, and a Crimson Fang Elite. Spirit City Raid only runs on Hard difficulty across all three of its acts.
Raid Wave Composition
Spirit City Act 1 runs 15 waves total. Wave 1 opens with 7x Reaper, 9x Soul Footsoldier, the midpoint wave 8 throws 14x Soul Footsoldier, 5x Reaper at the field, and the final wave caps the act with 15x Reaper, 10x Soul Footsoldier and 1x Crimson Fang (Elite), with Glam Reaper anchoring the push.
How to Counter Glam Reaper
Since Glam Reaper's wave carries the Immunity, Tank, Sprinter, Bulwark modifiers (Immunity (cannot be stunned, slowed, or otherwise crowd controlled); Tank (trades speed for a larger health pool); Sprinter (trades health for a large burst of movement speed); Bulwark (turtles behind a periodic defensive window that blunts incoming hits)), a team needs to plan around those effects specifically rather than relying on raw damage alone.
FAQ
Where do I fight Glam Reaper?
Glam Reaper closes out Spirit City Raid Act 1, a Hard-only 15-wave encounter.
Is Glam Reaper a Boss or Elite enemy?
Glam Reaper is classified as an Elite-type enemy in the Anime Expeditions Enemy Index.
What does Glam Reaper drop?
Clearing Spirit City Act 1 carries a chance at Ichigo's equipment (5% chance, 20-clear pity) and Kenpachi's equipment (5% chance, 20-clear pity), plus a Sword item at 2.5% with no pity, on top of the act's flat 125 Gems, 125 Gold, 145 Player EXP, 1000 Unit EXP, 2x Spirit City food item, 10 Raid Tokens, 10 Spirit City Tokens clear reward.
Is Spirit City Act 1 available on Normal difficulty?
No. All three Spirit City Raid acts only run on Hard difficulty, with no Normal fallback.
Other enemies
Source-checked
Extracted from Anime Expeditions community wiki index and client-derived map data (maps.json, stage-drops.json, enemy-modifiers.json). updated · GuideDex staff. Report a correction.