Buddha (Flying)
Buddha (Flying) is one of only three enemies in Anime Expeditions classified under the separate Flying enemy type, alongside Toy (Flying) in Rose Kingdom Expedition and School Curse (Flying) in School Grounds Expedition. All three are exclusive to their respective zone's Expedition stage rather than that zone's Story acts, and none of them appear in Flower Forest's regular Story or Mastery content.
Flying-type enemies are modeled at a 0.5x scale, the smallest of any enemy category, and carry a Rare index classification with a 20% index discovery weight, matching Elite-type enemies on that specific number despite being a separate category entirely. Unlike Basic, Elite, and Boss types, Flying has no listed baseline speed multiplier in the game's enemy data, and no Flying-specific hidden tag modifier exists the way the Boss tag does for Boss-type enemies, distinguishing Flying enemies structurally from the other three categories rather than just cosmetically.
Within Flower Forest Expedition's main battle progression, Buddha (Flying) first shows up alone in wave 4, appears again solo in wave 5, then scales up to two at a time from wave 7 through wave 11, overlapping with the same waves that introduce Sprinter-tagged Basic enemies and, later, Oni Elite spawns. Because it only appears in this one specific wave pool, it has no presence in Flower Forest Expedition's separate 5-wave defense pool or its elite boss gauntlet.
Details
Where Buddha (Flying) Appears
Buddha (Flying) is exclusive to Flower Forest Expedition's main 15-wave battle progression. It shows up alone in wave 4 and again in wave 5, then scales up to two spawns at a time from wave 7 through wave 11, overlapping with the same waves that bring in Sprinter-tagged Basic enemies and later Oni (Elite) spawns.
It has no presence in Flower Forest Expedition's separate 5-wave defense pool or its elite boss gauntlet, and it does not appear anywhere in Flower Forest's Story acts.
Combat Behavior
Flying-type enemies are modeled at a 0.5x scale, the smallest of any enemy category in Anime Expeditions, and Buddha (Flying) carries a Rare index classification with a 20% index discovery weight, matching the number used by Elite-type enemies despite being a separate category entirely.
Unlike Basic, Elite, and Boss-type enemies, Flying-type enemies have no listed baseline speed multiplier and no hidden stat tag in the game's data, so Buddha (Flying)'s threat comes mostly from appearing alongside Sprinter-tagged spawns and Oni (Elite) rather than from a unique mechanic of its own.
Flying-Type Enemies Across Anime Expeditions
Buddha (Flying) is one of only three enemies in the game classified under the separate Flying type, alongside Toy (Flying) in Rose Kingdom Expedition and School Curse (Flying) in School Grounds Expedition. All three share the same 0.5x scale and 20% discovery weight, and each one is exclusive to its own zone's Expedition stage rather than that zone's Story campaign.
FAQ
Where do I find Buddha (Flying)?
Only in Flower Forest Expedition's main 15-wave battle progression, starting as a single spawn in wave 4 and appearing in pairs from wave 7 through wave 11. It does not appear in Flower Forest's Story acts.
Is Buddha (Flying) the same as the Buddha (Blue) and Buddha (Green) Basic enemies?
It shares the Buddha model line but is classified under a completely separate Flying enemy type, distinct from the Basic-tier Buddha (Blue) and Buddha (Green) that fill out the rest of Flower Forest's waves.
How tough is a Flying-type enemy compared to Basic or Elite enemies?
Flying enemies are modeled at 0.5x scale and share a 20% index discovery weight with Elite-type enemies, but the game's extracted data does not list a separate Flying baseline speed or a Flying-specific hidden stat modifier the way it does for Boss-type enemies.
Other enemies
Source-checked
Extracted from Anime Expeditions client data (enemies.json, enemy-types.json, maps.json). updated · GuideDex staff. Report a correction.