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Frozen Haze

Common (60.0%)
verified 2026-07-11 · VV: Ultimatum elements

Frozen Haze is the Common Arrancar element in VV: Ultimatum, rolled from the 60.0% bracket, an anti-ability kit whose freezing mist disables enemy skills for 5 seconds.

Frozen Haze is the only documented Common Arrancar element, and its niche is denial rather than damage. Haze (Ctrl + M1) strikes a pose and vents a freezing cloud of mist around you - anyone caught in it cannot use skills for 5 seconds, though the move itself deals little to no damage. In Resurreccion, which carries no passive, Lurk (Ctrl + M2) plunges you into a sea of mist and rushes you forward, hitting everyone in your path and applying the same 5-second skill disable. The documented showcase used the Cursed variant.

The upgrade tree extends the lockdown to everything you do: Haze can add skill-disabling properties to your weapon, then to your basic attacks, your mist learns to disable shunpo and flash steps outright, and at Reiatsu Efficiency Level 10 the mist also cuts opponents' damage output by 10%. A fully upgraded Frozen Haze player effectively drags enemies into a fight with no abilities, no mobility, and weakened hits.

Both variants tweak the balance between damage and denial. Cursed (15%) makes Lurk hit much harder but weakens its status debuff, recoloring the mist green. Rewritten (5%) is the strangest variant in the pool: Haze causes victims to forget their names, temporarily weakening them, in exchange for a lower overall effect duration - with a white recolor.

Traits

Cursed (15%)Lurk deals much more damage, but its status debuff is less effective; color changes to green.
Rewritten (5%)Haze also causes victims to forget their names, temporarily weakening them, but the overall duration of effects is lowered; color changes to white.

Details

FactionArrancar
AwakeningResurreccion
VariantsCursed (15%), Rewritten (5%)

Partial Resurreccion moveset

Haze (Ctrl + M1) strikes a pose and releases a freezing cloud of mist around you. Anyone hit cannot use skills for 5 seconds; the move deals little to no damage.

Resurreccion

No passive. Lurk (Ctrl + M2) delves into a sea of mist, rushing forward and hitting anyone in your way, disabling their skills for 5 seconds.

Milestone upgrades

Status Duration: Level 4 makes using Haze add skill-disabling properties to your weapon.

Reiatsu Efficiency: Level 5 lets your basic attacks disable skills after using Haze; Level 6 makes your mist disable shunpo/flash steps; Level 10 makes your mist lower opponents' damage output by 10%.

Variants per video documentation

Video documentation treats Frozen Haze's variants as far more than recolors - one creator counts Normal, Cursed and Rewritten as three separate Resurrecciones, because each variant changes one of your two actual moves rather than just tweaking numbers. That makes Frozen Haze's variant roll the most consequential in the Arrancar pool.

Roll rates differ between sources: community documentation lists Cursed at 15% and Rewritten at 5%, while video documentation puts Cursed at roughly a 20% chance once you have Frozen Haze and claims Rewritten is the second-rarest roll in the entire game, behind only Los Lobos itself. Rewritten is also rated three to four times better than base Frozen Haze in PvP by the same creator, thanks to its stronger confusion effect - and a variant that disables flash steps on top of skills drew a 'could be the best ability in the game' assessment from another creator.

All variant claims here are per video documentation, pending further in-game verification.

Gallery

Click any image to enlarge.

FAQ

How long does the skill disable last?

5 seconds, from both Haze and Lurk. Upgrades then spread the disabling effect to your weapon and basic attacks, and even to enemy shunpo/flash steps.

Does Frozen Haze deal good damage?

Not by default - Haze deals little to no damage and the kit wins through denial. The Cursed variant (15%) shifts the balance by making Lurk hit much harder at the cost of a weaker debuff.

What does the Rewritten variant do?

Rewritten (5% per community documentation) makes Haze cause victims to forget their names, temporarily weakening them, but lowers the overall duration of your effects and recolors the mist white. Video documentation claims it is the second-rarest roll in the game after Los Lobos and rates it three to four times better than base Frozen Haze in PvP - pending verification.

Are Frozen Haze's variants just cosmetic?

No - per video documentation each variant changes one of your two actual moves, to the point that one creator ranks Normal, Cursed and Rewritten as three separate Resurrecciones.

Other elements

Source-checked

Compiled from community documentation and cross-checked sources; values pending in-game verification. updated · GuideDex staff. Report a correction.