Unbound
◆ Mythic (0.1%)Unbound is the single strongest damage trait in Anime Expeditions, adding 350% bonus damage on top of a unit's base output, plus a 5% attack speed increase and 10% more range. No other trait comes close to its raw damage multiplier - the next highest, Draconic, only adds 20%.
The catch is Unbound's Single Placement restriction: only one unit rolled with Unbound can be placed on the field at once, no matter how many copies you own. That makes it a trait you slot onto your single best damage-dealing unit rather than something you can stack across a whole team.
At a 0.1% base drop rate, Unbound is the hardest trait to roll naturally, but it has a hard pity of 1,500 rerolls - reroll a unit's trait 1,500 times without hitting Unbound and the next reroll is guaranteed to grant it.
Details
How the trait works
Unbound is the single strongest trait in Anime Expeditions, adding a massive +350% damage bonus alongside a 5% attack speed increase and +10% range. No other trait comes close to its raw damage multiplier - the next highest, Draconic, only adds 20%.
The tradeoff is Unbound's Single Placement restriction: only one unit rolled with Unbound can be placed on the field at a time, no matter how many copies a player owns. That makes it a trait to reserve for a single best damage dealer rather than something spread across a team, unlike Primordial, which carries a similar profile of bonuses with no placement limit at all.
At a 0.1% base drop rate, Unbound is the hardest trait to roll naturally in the entire Trait System, but its 1,500-reroll hard pity guarantees a copy for players willing to commit that many Trait Crystals to a single unit.
Best units for this trait
How to roll it
Unbound is a Mythic trait with a 0.1% base drop rate, the rarest trait in the game, and a 1,500-reroll hard pity, the longest of any trait. Reaching it means committing Trait Crystals to rerolling one specific unit's trait over and over, since the Trait System tracks Unbound's pity separately from every other Mythic trait and progress does not transfer between units.
Trait Crystals for that grind come from quests, tournaments, index milestones, the battle pass, redeem codes, event rewards, calendars, shop purchases, stage drops, expeditions, and Robux material packs for players who want to speed up the stockpile.
FAQ
Is Unbound worth rolling in Anime Expeditions?
Yes - it is the single largest damage bonus in the game at +350%, making it worth chasing on your best damage unit even with the Single Placement restriction.
What units should get the Unbound trait?
Since only one Unbound unit can be placed at a time, save it for your strongest single-target damage dealer rather than a support or economy unit.
How many rerolls does it take to guarantee Unbound?
1,500 Trait Reroll uses without hitting Unbound guarantees it on the next reroll, thanks to its hard pity.
Other traits
Source-checked
Extracted from Anime Expeditions client data (traits.json). updated · GuideDex staff. Report a correction.