Anime Expeditions Trait Reroll Strategy: Chasing Unbound
Traits are a second layer of randomness on top of unit rarity: once you own a unit, you can spend a Trait Reroll item to reroll which trait it carries, and traits range from small stat bumps to the game-defining Unbound trait at roughly a 0.1% chance per roll. Because rerolls cost a limited item, knowing the exact odds before you start spending changes how you plan a reroll session.
This guide lists all 17 traits with their exact drop chances (extracted directly from the client data, which sum to exactly 100%), then covers the two Mythic-tier reroll goals most players chase: Unbound for damage, and Investor for money units.
Rare traits (7, common rolls)
Strength 1 - +5% damage, 14.64% chance
Speed 1 - -5% SPA (faster attacks), 14.63% chance
Range 1 - +5% range, 14.63% chance
Strength 2 - +10% damage, 7% chance
Speed 2 - -10% SPA, 7% chance
Range 2 - +10% range, 7% chance
Enlightenment - +50% experience gain, 9% chance
Together the Rare tier makes up roughly 73% of all reroll outcomes, so expect long stretches of small, incremental rolls between anything meaningful.
Legendary traits (6, mid-tier rolls)
Limit Breaker - +15% damage, 6% chance
Precision 1 - +10% critical chance, +5% critical damage, 6% chance
Bolt - -15% SPA, 4% chance
Precision 2 - +20% critical chance, +10% critical damage, 4% chance
Optics - +25% range, 3% chance
Investor - +25% money-farm income, 2% chance
Legendary traits make up about 25% of rolls combined. Investor is the standout here for money units specifically (see below), while Limit Breaker and the Precision traits are solid generalist upgrades for any DPS unit.
Mythic traits (4, chase targets with their own pity)
Unbound - +350% damage, -5% SPA, +10% range, but limits the unit to a single placement on the field. 0.1% chance per roll, pity 1500.
Primordial - +35% damage, -15% SPA, +20% range. 0.2% chance per roll, pity 750.
Draconic - +20% damage, +50% damage-over-time damage, -10% overall cost. 0.5% chance per roll, pity 300.
Forsaken - +35% critical damage, +35% critical chance, +10% range. 0.3% chance per roll, pity 500.
Each Mythic trait has its own independent pity counter, so rerolling toward Unbound does not also build progress toward Forsaken or the others; picking one target and sticking with it is more efficient than hoping for whichever Mythic trait lands first.
Is Unbound worth chasing?
Unbound's raw damage bonus (+350%) dwarfs every other trait in the game, which is why it anchors two titles on its own: Divinity for landing it once, and the harder One Tap for landing it on your very first reroll attempt on a unit. Its downside, a hard limit of one placement of that unit on the field, matters less on single-target-focused DPS carries than on units you want to place in multiples.
At a 0.1% base chance with a 1500-roll pity, Unbound is a long-run investment: expect to spend most of a stockpile of Trait Rerolls chasing it on a single carry rather than spreading attempts across your whole roster. It is best reserved for whichever unit is confirmed as your primary damage dealer, not tried piecemeal on every new pull.
For money units specifically, Investor's +25% Yen income at a much friendlier 2% chance is the better target: it compounds over your whole run instead of applying to a single unit's damage, and its far shorter effective grind means it is realistic to chase on more than one unit.
FAQ
What is the drop rate for Unbound in Anime Expeditions?
0.1% per Trait Reroll, with a hard pity guaranteeing it within 1500 rerolls on a given unit.
Is Unbound worth rerolling for?
On your main damage carry, yes: its +350% damage bonus is far ahead of any other trait. Its single-placement limit matters less on a unit you were only placing once anyway. It is a long grind at 0.1% per roll, so treat it as a single-unit investment rather than something to chase across your whole roster.
Do Mythic traits share a pity counter?
No. Unbound, Primordial, Draconic and Forsaken each track their own independent pity (1500, 750, 300 and 500 rerolls respectively), so rerolling does not build progress toward more than one Mythic trait at a time.
Source-checked
This guide is written and source-checked by GuideDex staff against in-game testing and primary sources. updated · GuideDex staff. Report a correction.