Spear
The Spear is built around one idea: touch the opponent before they can touch you. Its attack range is rated Extremely Long - the top of the documented scale, shared only with the Lance - while its Average attack speed keeps pokes coming at a reasonable clip.
Its damage profile is lopsided in an interesting way: 12.25 health damage is the lowest among documented mid-to-heavy weapons, but 15 posture damage is disproportionately high for a weapon this quick. In practice the Spear chips guards apart from a distance, steering fights toward guardbreaks and punish windows rather than raw health races. The trade-off is a Very Long attack duration - each thrust commits you - and only Average stun on hit.
Its critical is riposte-capable and recharges every 6.5 seconds, the shortest critical cooldown documented among the standard weapon roster, so the parry-riposte loop comes online almost every exchange. Community documentation captures Soul Reaper skins and Quincy attack footage; the weapon carries no faction tag, so no restriction is documented.
Details
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FAQ
What is the Spear's biggest strength?
Reach - Extremely Long attack range, tied for the longest documented - combined with 15 posture damage per poke and a 6.5-second riposte-capable critical, the fastest documented critical cooldown.
What is the Spear's weakness?
Low health damage (12.25, the lowest among documented mid-to-heavy weapons), Very Long attack duration that commits you to each thrust, and only Average stun on hit.
Is the Spear faction-locked?
No faction tag is documented; community documentation shows both Soul Reaper skins and Quincy footage.
Other weapons
Source-checked
Compiled from community documentation and cross-checked sources; values pending in-game verification. updated · GuideDex staff. Report a correction.