GGuideDex

VV: Ultimatum Skill Trees

7 entries

Skill trees with SP costs, stat requirements and cooldown scaling.

Arrancar Cero (Cero Tree)
The Cero skill tree is the Hollow/Arrancar counterpart to the Shinigami Kido tree - a 400-point specialization that culminates in the Grand Rey Cero ultimate, gated behind a 82-point Bala → Cero → Cero Node → Hero chain.
Hakuda
Hakuda is the hand-to-hand combat branch of VV: Ultimatum's universal skill tree, containing ten documented kick, punch, and grab skills that scale from 32 to 400 Hakuda stat investment.
Misc
Misc is one of VV: Ultimatum's five universal skill trees (alongside Strength, Speed, Hakuda and Sensory), a catch-all line of skills centered on movement, aura and evasion that any race can invest in.
Sensory
Sensory is one of the universal skill-tree lines in VV: Ultimatum (alongside Strength, Speed, Hakuda and Misc), providing perception- and haste-oriented passives and skills available to any race.
Shinigami - Kido
Shinigami - Kido
Shinigami - Kido is the racial skill tree in VV: Ultimatum that gives Soul Reapers their Kido spells - Hado attack spells and Bakudo binding spells, several of which use incantation quick-time events that decide the spell's strength.
Speed
Speed is the mobility-strike branch of VV: Ultimatum's universal skill tree, with seven documented shunpo-based skills culminating in the ultimate Final Breath, most of which also require Strength stat investment at higher tiers.
Strength
Strength is the raw-power branch of VV: Ultimatum's universal skill tree, home to nine documented pure Strength abilities - posture breakers, armored lunges, and low-health executions - plus the in-development Guillotine Drop.