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Menus & Screens

verified 2026-07-17 · MythFall stages

Menus & Screens groups Mythfall's 5 non-Act stage entries - the title screen, main menu, gamemode-decision flow, the AFK World camera state, and an end_deliverable presentation-over stage - the scaffolding that wraps around the Act 1-4 story stages.

The client's Screens stage group holds 5 entries with no level gates and no checkpoints attached, since they are UI/flow states rather than gameplay content: gamemode_decision_factor hides the HUD and waits for a gamemode-decided signal; title locks the camera to a fixed title shot, plays lobby music and waits for a click; main_menu forces Act 1 lighting and clock values, shows the main menu UI, and waits for a Play click; afk_world locks the camera to a fixed shot tied to the AFK World feature; and end_deliverable simply hides the HUD and ends the presentation.

Two of these stages have confirmed hand-offs into real gameplay: title transitions directly into intro_tutorial once the player clicks past it, and main_menu (used after the tutorial) transitions into act_1_prologue once the resume-play sequence completes - together they show the exact scripted path from booting the game to starting Act 1.

Details

RegionN/A - UI/menu layer
Sub-stages5
CheckpointsNone
title -> stage transitionintro_tutorial
main_menu -> stage transitionact_1_prologue

Stage flow

gamemode_decision_factor - hides the HUD, calls decide_gamemode, waits for the gamemode_decided signal, then moves to title.

title - locks the camera to 'title_flush', plays lobby music, waits for a mouse/touch/gamepad click, then moves to intro_tutorial.

main_menu - forces Act 1 'Village - Under Attack' lighting and a fixed in-game clock, shows the main menu UI, waits for the Play click and a resume-play completion signal, then moves to act_1_prologue.

afk_world - locks the camera to a fixed shot and starts the AFK World state.

end_deliverable - hides the HUD and ends the presentation.

FAQ

What is the afk_world stage?

A fixed-camera stage tied to Mythfall's AFK World feature, where players passively accrue rewards like race rerolls and Astral Shards while idle.

Does the title screen lead into the tutorial?

Yes - the title stage's script transitions directly into intro_tutorial once the player clicks past the title shot.

Other stages

Source-checked

Extracted from Mythfall client data (stages.json Screens group). updated · GuideDex staff. Report a correction.