Fastest Ways to Farm Gems in Anime Expeditions (Full Breakdown)

Gems fund every pull on Standard and Mini Banner, so how fast you accumulate them directly controls how fast you reach a Mythic or Secret pity target. This guide takes a different angle than a pure farming-route comparison: it adds up every confirmed Gem source in the game, one-time rewards, daily systems, the Battle Pass and codes, into a single picture of what's actually achievable.
For a route-by-route breakdown of repeatable farming (Hard Story vs Infinity Mode vs Raid, with exact Gems-per-hour figures), see the Gem Farm Methods guide. This page focuses on the sources that guide covers only briefly: the one-time, daily and event income that fills your Gem total before repeatable farming even becomes the main strategy.
One-time sources: the biggest single block of Gems
First-time clears of every story act pay a large bonus on top of the normal reward: 300 Gems on Normal and 400 Gems on Hard, each only once per act. Across roughly 25 story acts, clearing every act once on both difficulties is worth about 17,500 Gems total, the single largest one-time Gem block in the game and something every account should finish before settling into repeat farming.
Beginner's Path, the permanent new-player questline, layers in more one-time Gems on top: individual quests typically pay 100 Gold, 50 Gems and a reroll material each, and its final chapter completion alone is worth 2,500 Gems plus 10 Trait Crystal, with earlier chapters paying 1,500 Gems and Beginner's Tickets for the Beginner Banner.
Codes: free Gems with no farming required
Redeem codes cost nothing but a few seconds of typing, and the currently active launch-window codes alone add up to roughly 11,000 Gems in total across all seven, on top of Trait Rerolls, Stat Rerolls and Stat Locks. That number changes as codes expire and new ones are issued, so check the dedicated codes page for the current live total rather than treating this figure as fixed.
Daily and weekly systems
The Challenge game mode is the single most efficient Gem source in the game per minute spent: up to 1,000 Gems per run, capped at 10 attempts a day, roughly 3 minutes per run and a 15-minute cooldown between attempts. Clearing all 10 nets roughly 10,000 Gems in about 30 minutes of active play, a return on time that beats nearly every other method available before higher-level content unlocks.
Separately, the Daily login calendar rewards simply logging in on a 7-day cycle, climbing from 1,000 Gems on day one up to 2,500 Gems by day six. Day seven breaks the pattern entirely, swapping to 25 Trait Crystals instead of Gems, so don't count that day toward your Gem total even though it's the cycle's final reward.
Battle Pass Gem income
Season 1's Battle Pass spreads rewards across 50 levels at a flat 2,000 Battlepass EXP per level, with both a Free and Premium track paying out at every tier. The Free track alone totals 5,750 Gems across the full season with no purchase required, while Premium roughly doubles that to 11,500 Gems, plus a meaningfully larger stack of Trait Crystals, Stat Rerolls and Equipment materials along the way.
Because Battlepass EXP comes from normal play rather than a dedicated grind, this Gem income mostly happens in the background of whatever else you're doing, making it closer to a passive bonus than an active farming route.
Repeatable farming, once the one-time sources run dry
After first-time clears, Beginner's Path, codes and daily systems are exhausted, Gem income shifts to repeatable routes measured in Gems per hour: Infinity Mode at roughly 3,000 per hour once your team can hold, Hard Story at about 2,483 per hour, and Normal Story at about 1,971 per hour as the fallback. The Gem Farm Methods guide breaks down the full route comparison, including the specific AFK-friendly legend stage built around Elf Mage's unit line that pays both Gems and Gold simultaneously.
Does Expedition Mode give Gems?
No, and this trips up a lot of players who assume the endgame mode is also the endgame Gem farm. Confirmed node rewards are Expedition Coins, Expedition Fuel, Map Resource, Equipment Scrap, Yen and EXP, not Gems. Expedition Mode is the game's equipment and account-progression loop, not a Gem source, so don't count on it when budgeting toward a pity target.
A realistic first-week Gem total
Adding the one-time and repeatable-but-frequent sources together for a focused first week: roughly 11,000 Gems from currently active codes, roughly 17,500 Gems from first-time story clears across all acts, and roughly 10,000 Gems per day from full daily Challenge clears across seven days adds up to well over 90,000 Gems before touching a single hour of repeatable Infinity Mode or Hard Story farming. That's more than four full Mythic pities' worth of Gems (20,000 each) from one-time and daily sources alone, which is why finishing Beginner's Path, first-time story clears and daily Challenges always comes before repeat farming in an efficient progression order.
FAQ
What is the fastest way to farm Gems in Anime Expeditions?
Daily Challenge mode, up to 1,000 Gems per run across 10 daily attempts for roughly 10,000 Gems in about 30 minutes, is the most efficient Gem source per minute spent. But one-time sources, first-time story clears (about 17,500 Gems total) and active codes (currently around 11,000 Gems), should be cleared first since they don't require repeat farming at all.
Do codes give Gems in Anime Expeditions?
Yes. The currently active launch-window codes add up to roughly 11,000 Gems combined, alongside Trait Rerolls, Stat Rerolls and Stat Locks. This total changes as codes expire, so check the dedicated codes page for the current live list.
Does Expedition Mode give Gems?
No. Expedition node rewards are Expedition Coins, Expedition Fuel, Map Resource, Equipment Scrap and Yen, not Gems, so it should be treated as the equipment and account-progression endgame rather than a Gem farm.
How many Gems can I get from the Battle Pass for free?
5,750 Gems across the Free track's 50 levels at Season 1's flat 2,000 EXP per level requirement, with no purchase needed. The Premium track roughly doubles that to 11,500 Gems.
How many Gems come from daily Challenges?
Up to 1,000 Gems per run, capped at 10 attempts a day, for roughly 10,000 Gems total in about 30 minutes of active play across all 10 runs.
Are first-time story clears worth doing before farming Gems?
Yes, they should come first. First-time clears of every act on Normal and Hard are worth roughly 17,500 Gems total across a full account, a one-time bonus far larger than what repeat clears of the same acts pay afterward.
How much can a dedicated player earn in their first week?
Well over 90,000 Gems is realistic from one-time and daily sources alone, combining active codes, first-time story clears and a full week of daily Challenge clears, before counting any repeatable Infinity Mode or Hard Story farming on top.
Source-checked
This guide is written and source-checked by GuideDex staff against in-game testing and primary sources. updated · GuideDex staff. Report a correction.