Cultist Sword
Cultist Sword shares its two scenes - Chorus_Cultists/1v1_Leader and Chorus_Cultists/Default - with its Club and Shortsword counterparts, all tied to the Cultists' Camp questline where the player must 'confront the Chorus Cultists' leader and obtain the first Heartwood Key fragment.'
As the third and final documented weapon variant of the Chorus Cultist faction, Cultist Sword rounds out a set that mirrors the Syndicate's own three-weapon-type enemy design (Shortsword, Axe, Greatsword) - MythFall's recurring pattern for fleshing out a hostile faction's rank-and-file with distinct weapon-based combat variants around a single named leader encounter.
This render was flagged during review as showing an item/weapon prop rather than a character silhouette, matching the same issue found on Cultist Club and Cultist Shortsword - so no image is published for it here.
Details
FAQ
What is Cultist Sword in MythFall?
A sword-wielding combat variant of the Chorus Cultists faction, one of three weapon-type variants (with Club and Shortsword) fought during the Cultists' Camp questline.
Why doesn't the Chorus Cultists faction have a portrait NPC?
All three documented weapon variants (Club, Shortsword, Sword) were flagged during image review as showing a weapon or item prop in the render rather than a visible character body, so none are published as portraits on this wiki.
Other npcs
Source-checked
Extracted directly from Mythfall client data (npcs-enriched.json for zones/scenes; questlines.json's Cultists' Camp questline for narrative context). updated · GuideDex staff. Report a correction.