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Chorus Cultist (Spear)

verified 2026-07-17 · MythFall enemies

Chorus Cultist (Spear) is a level 50 Elite spear-wielding story enemy (Chorus Cultist template) with 1× Health Budget vs. baseline.

Chorus Cultist (Spear) appears as a scripted encounter during the story questline (Act 3). It is an Elite-class enemy at level 50, running 1× Health Budget and 2× Defense Budget against the 250 base HP of the Chorus Cultist template (Mythfall does not expose a single final HP value client-side- budgets scale the base). Its design target is roughly a 60-second time-to-kill at this tier under baseline dungeon-difficulty math. A kill pays out 125 gold and 0 XP at this level/context; Mastery progress toward its weapon is 240. Aggro radius is 75 studs, engaging with an attack range of about 13 studs.

Chorus Cultist (Spear) has 5 moves recorded in the client data: ThreeSwings, Combo_2SwingsHeavy, SpearRush, BlowDart, HeavyAttack. Its hardest-hitting move is SpearRush (340 damage, 70 posture, 9s cooldown). Watch for block breaker hits that punish turtling behind a raised guard; a gap closer to punish disengaging at range. This spawn instance has no recorded drop table (scripted/quest kill). Unlike most chorus cultist spawns, this one runs a scripted HP-threshold sequence: Phase 1 (HP 100%) → Partial Defeat (HP 30%).

Details

Level50
ClassElite
ContextStory
Base HP250 (HP Budget 1×)
Defense Budget
Gold125
XP0
Aggro radius75 studs
Attack range13 studs
Stagger HPn/a
Notable dropsNone recorded (scripted/quest kill)
PhasesPhase 1 (HP 100%) → Partial Defeat (HP 30%)

Moveset

ThreeSwings- 91 dmg, 25 posture, 2.2s cooldown (melee, physical, parryable)

Combo_2SwingsHeavy- 300 dmg, 58 posture, 5.5s cooldown (melee, physical, parryable, block_breaker). 2 swings (parryable) into heavy.

SpearRush- 340 dmg, 70 posture, 9s cooldown (melee, physical, block_breaker, gap_closer)

BlowDart- 160 dmg, 30 posture, 6s cooldown (ranged, poison, projectile)

HeavyAttack- 238 dmg, 46 posture, 4.5s cooldown (melee, physical, block_breaker)

FAQ

What level is Chorus Cultist (Spear) in Mythfall?

This appearance (Chorus Cultist (Spear)) is level 50, an Elite-class enemy in Story content- part of the story questline. Mythfall reuses the same chorus cultist enemy template at several levels across the game, so other appearances of Chorus Cultist (Spear) can be higher or lower level.

Can you parry Chorus Cultist (Spear)'s attacks?

Yes for some of it. ThreeSwings, Combo_2SwingsHeavy are tagged parryable in the client data. The rest of its kit uses block breaker or ranged hits that behave differently, so don't parry on reflex.

Does Chorus Cultist (Spear) drop loot here?

Not this spawn- has no drop table in the extracted client data, which usually means it's a scripted story/escort kill rather than a farmable spawn.

Other enemies

Source-checked

Extracted from Mythfall client data. HP shown as base template HP x variant Health Budget; Mythfall does not expose a single computed max-HP value client-side, so no final HP number is published. updated · GuideDex staff. Report a correction.